pub enum TermT {
Comp(Vec<TermT>),
Tensor(Vec<TermT>),
Id(TermType),
Phase(Phase),
IfLet {
pattern: PatternT,
inner: Box<TermT>,
},
Gate {
name: Name,
def: Box<TermT>,
},
Inverse(Box<TermT>),
Sqrt(Box<TermT>),
}Expand description
Syntax of typed terms
Variants§
Comp(Vec<TermT>)
A non-empty composition “t_1 ; … ; t_n”
Tensor(Vec<TermT>)
A tensor “t_1 x … x t_n”
Id(TermType)
An identity “id(n)”
Phase(Phase)
A (global) phase operator, e.g. “-1” or “ph(0.1pi)”
IfLet
An “if let” statement, “if let pattern then inner”
Gate
Top level symbol, a named gate
Inverse(Box<TermT>)
Inverse of a term “t ^ -1”
Sqrt(Box<TermT>)
Square root of a term “sqrt(t)”
Implementations§
Source§impl TermT
impl TermT
Sourcepub fn eval<B: Buildable>(&self) -> B
pub fn eval<B: Buildable>(&self) -> B
Evaluate a term to a given Buildable type, expanding top level definitions
and evaluating inverse and sqrt macros.
In particular this can be used to generate a TermN from a TermT.
Trait Implementations§
impl StructuralPartialEq for TermT
Auto Trait Implementations§
impl Freeze for TermT
impl RefUnwindSafe for TermT
impl Send for TermT
impl Sync for TermT
impl Unpin for TermT
impl UnwindSafe for TermT
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Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
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fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for Twhere
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Source§impl<T> DistributionExt for Twhere
T: ?Sized,
impl<T> DistributionExt for Twhere
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Source§impl<T> IntoEither for T
impl<T> IntoEither for T
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fn into_either(self, into_left: bool) -> Either<Self, Self>
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Converts
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if into_left(&self) returns true.
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impl<D> OwoColorize for D
Source§fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>where
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fn black(&self) -> FgColorDisplay<'_, Black, Self>
Change the foreground color to black
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fn on_black(&self) -> BgColorDisplay<'_, Black, Self>
Change the background color to black
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fn red(&self) -> FgColorDisplay<'_, Red, Self>
Change the foreground color to red
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fn on_red(&self) -> BgColorDisplay<'_, Red, Self>
Change the background color to red
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fn green(&self) -> FgColorDisplay<'_, Green, Self>
Change the foreground color to green
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fn on_green(&self) -> BgColorDisplay<'_, Green, Self>
Change the background color to green
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fn yellow(&self) -> FgColorDisplay<'_, Yellow, Self>
Change the foreground color to yellow
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fn blue(&self) -> FgColorDisplay<'_, Blue, Self>
Change the foreground color to blue
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Change the background color to blue
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fn magenta(&self) -> FgColorDisplay<'_, Magenta, Self>
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fn purple(&self) -> FgColorDisplay<'_, Magenta, Self>
Change the foreground color to purple
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fn cyan(&self) -> FgColorDisplay<'_, Cyan, Self>
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fn default_color(&self) -> FgColorDisplay<'_, Default, Self>
Change the foreground color to the terminal default
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fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>
Change the background color to the terminal default
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Change the foreground color to bright black
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Make the text bold
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fn reversed(&self) -> ReversedDisplay<'_, Self>
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Source§fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>where
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Color: DynColor,
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Color: DynColor,
Set the background color at runtime. Only use if you do not know what color to use at
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&self,
) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>
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Set the foreground color to a specific RGB value.
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&self,
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Sets the background color to an RGB value.